Last checked: 10 Nov 2026
Juggernauts and JGN kits
JGN places one juggernaut against the other players, with a dedicated class kit rather than an ordinary three-item spawn. The researched comparisons below distinguish health, movement and class mechanics. Mihawk, Beta Figure, Kolossos and Larpection each have separate entries; their styles do not imply a shared community tier ranking.
12 of 12 entries shown · checked 2026-11-10 · 1 source: Item Asylum Wiki
| Mihawk | Current Juggernaut | Base HP: 500 | One Piece (Yoru / Mihawk) | — | In-game · 1 source |
| Beta Figure | Current Juggernaut | Base HP: 400 | Beta Devs / Beta (original content) | — | In-game · 1 source |
| Filibuster | Current Juggernaut | — | — | — | Listed by wiki · 1 source |
| Red Mist | Current Juggernaut | Base HP: 400 | Library of Ruina (Red Mist / Kali) | — | In-game · 1 source |
| Hale | Current Juggernaut | — | — | — | Listed by wiki · 1 source |
| Vessel | Current Juggernaut | — | — | — | Listed by wiki · 1 source |
| Hubristic General | Current Juggernaut | — | — | — | Listed by wiki · 1 source |
| Larpection | Current Juggernaut | Base HP: 500 | Jujutsu Kaisen / Jujutsu Shenanigans; Roland (Library of Ruina) imagery in Larpniques | — | In-game · 1 source |
| FKLR | Current Juggernaut | — | — | — | Listed by wiki · 1 source |
| Kolossos | Current Juggernaut | Base HP: 350 | Outcome Memories | — | In-game · 1 source |
| Boulder | Current Juggernaut | — | — | — | Listed by wiki · 1 source |
| Doom Slayer | Removed Juggernaut | — | — | — | Removed / historical · 1 source |
Names and category membership come from the wiki snapshot. A dash marks a field with no recorded value in this directory. Mechanics refer to the indicated action, hit or cooldown rather than a calculated damage-per-second ranking.
- JGN · checked 2026-11-10 · same wiki source
Compare kits before choosing a class
Mihawk combines Yoru’s heavy attacks with Leap. Beta Figure has cubic, retro and ranger essences. Kolossos pressures targets through grabs, charge and execution-related bloodlust. Larpection builds its larpakening resource. Those mechanics describe different routes to pressure and mobility rather than interchangeable versions of one character.
Base health, maximum health and walkspeed are different fields. A maximum-health ceiling is not the starting value in every lobby, and an ordinary walkspeed does not describe an aerial leap or charge. The official wiki’s playstyle advice is attributed guidance from one source. A reader looking for “best JGN” can compare these conditions without being shown invented S/A/B placements.
Sources
- Official wiki: JGN · checked 2026-11-10