Last checked: 10 Nov 2026
smile
Smile is a corpse-consuming melee weapon from Lobotomy Corporation and Library of Ruina. It starts with modest attacks, grows as bodies are consumed, and unlocks Merge at ten bodies. The First Trumpet overlay and SMILER music identify this progression; they are effects of smile rather than separate inventory items.
How it works
A hit on a living opponent and consuming a corpse are different actions. Bodies provide increased weapon damage and maximum health, together with a large heal. The wiki also describes consuming a victim when the weapon lands the finishing blow. Its progression depends on available bodies, so a strong merged user and an unmerged spawn should not be treated as equivalent opponents. In team modes, allied player bodies do not supply this resource.
Merge changes the attack into a three-hit sequence with a ragdolling final hit and unlocks In Search of Corpses. The area attack repeatedly damages and stuns surrounding enemies. Vomit becomes available after further consumption and adds a forward area attack. Both abilities have their own cooldowns; continuously swinging the basic weapon does not remove those waits. Some summoned NPC bodies can also contribute, according to the article’s interaction notes.
The trumpet overlay is a presentation cue, not an extra mode or an obtainable weapon named First Trumpet. Global music changes end with the user’s death or the round. The mode restrictions listed below matter when looking for smile in BOSS, JGN or GG. Progression can still be stopped by disruptive or instant-death items, so the growing damage and health do not establish a universal best-item ranking.
Stats and conditions
| Field | Wiki record |
|---|---|
| Category | Melee |
| Inventory slot | First |
| Damage / attack condition | 12 + 1.5 per body consumed; maximum of 65 (base); 1.5 + 0.1 per body past 10 consumed; maximum of 10 (In Search of Corpses, per tick); 11 + 0.5 per body past 20 consumed; maximum of 15 (Vomit, per tick) |
| Status effects | Stuns with every hit, causing knockback and ragdoll on its third swing after merging. |
| Cooldown / action | 1.5s; 10s (In Search of Corpses, Vomit) |
| Additional mechanics | Can consume corpses for benefits.; Allows its wielder to 'merge' with the item after the consumption of 10 corpses, granting enhanced stats and additional abilities.; Grants the user +4 walkspeed when equipped. |
| Reference | Lobotomy Corporation; Library of Ruina |
| Mode blacklists | BOSS/JGN, GG |
| Availability | In-game |
| First recorded version | v1.2.0 |
| Evidence | 1 source · official wiki · checked 10 Nov 2026 |
Recorded changes
| Version | Date | Change |
|---|---|---|
| v2.1.21 | April 4, 2026 | v2.1.20 changes reverted. |
| v2.1.20 | — | Remove all but one upper right teeth, which is also recolored to yellow. |
| v1.9.5 | April 8, 2025 | v1.9.4 changes reverted. |
| v1.9.4 | — | Recolored into a roblox noob. Swing and hit sounds changed. In Search Of Corpses/Merge sound changed and particles changed to green. Vomit has blue and green particles. |
| v1.8.6 | — | Cancelling merge prematurely no longer allows for reusable invincibility. |
Sources
- Official Wiki: Smile · checked 2026-11-10
- Official Wiki: Changelog · checked 2026-11-10