Last checked: 10 Nov 2026
asylum treasury key
Asylum treasury key is a ranged weapon that creates portals behind its owner and fires golden projectiles toward the aiming point. A regenerating meter limits sustained fire. The key is the weapon itself, not a redeemable code, a trading token or an instruction to buy currency.
How it works
When equipped, the item shows a blue meter near the bottom of the screen. Firing consumes it; waiting or putting the item away allows it to recharge. The stream consists of golden versions of melee items, each with its own small damage value. This makes the visible shower of projectiles different from one large attack with that damage multiplied by the entire animation.
The functionality says the projectiles collide with solid objects but pass through entities. Its change history records entity-collision removal, so old descriptions relying on physical projectiles to hold an opponent in place are outdated. The wiki also says the item continues firing during ragdoll or hitstun. That interaction can explain attacks persisting while the user is visibly disabled, without implying immunity to the disabling effect.
The source recommends treating the rapid stream as chip damage and watching the meter because it drains quickly. It does not provide enough consistent numbers here for a sustained-damage calculation, so no damage-per-second ranking is manufactured. The design combines Gilgamesh’s Gate of Babylon from Fate with Botania’s Key of the King’s Law in Minecraft. Both references belong to one item, not proof of an extensive list of separate Fate weapons.
A brief pause can recover its meter without a manual magazine change, which distinguishes its rhythm from the pistol reload cycle.
Stats and conditions
| Field | Wiki record |
|---|---|
| Category | Ranged |
| Inventory slot | Second |
| Damage / attack condition | 7.5 |
| Additional mechanics | Fires a constant stream of small gold items at the user's cursor from portals behind the user. Each item deals 7.5 damage. Has a passively recharging stamina meter that decreases with each item shot. |
| Reference | Fate franchise; Minecraft Botania Mod |
| Mode blacklists | None listed |
| Availability | In-game |
| First recorded version | v1.5.0 |
| Evidence | 1 source · official wiki · checked 10 Nov 2026 |
Recorded changes
| Version | Date | Change |
|---|---|---|
| v2.1.21 | April 4, 2026 | v2.1.20 changes reverted. Significantly increased rate of fire, emptying the item's ammo capacity within 2 second. |
| v1.9.5 | April 8, 2025 | v1.9.4 changes reverted. Attack rate significantly increased. Increased ammo capacity. |
| v1.8.0 | October 31, 2024 | Disabled projectile collisions with entities. |
| v1.6.0 | April 7, 2024 | Increased rate of fire and ammo capacity. |
| v1.5.6 | April 3, 2024 | Reverted v1.5.5 changes. |
Sources
- Official Wiki: Asylum treasury key · checked 2026-11-10
- Official Wiki: Changelog · checked 2026-11-10