IAPLAY

Last checked: 10 Nov 2026

a7

A7 is an automatic ranged weapon with distance-based damage and an overheating effect. Firing long enough adds fire to its bullets and produces a nearby curse aura. Its magazine still needs reloading; overheating is an extra combat state, rather than an unlimited-ammunition replacement.

How it works

The current functionality describes a short equip delay, a thirty-round magazine and a three-second reload. Hitscan shots follow the aiming point with spread, and the damage falls between the close and distant ends of the range curve. The live article’s statistics and functionality give seven to fourteen damage, but its short item-description field still says fourteen to ten. That disagreement is shown as a source conflict instead of silently mixing the old minimum into the current range.

After a combined period of firing, the barrel turns orange and the shots apply a brief fire effect. While firing in this state, nearby enemies can also receive curse from the aura. The barrel cools when the user stops shooting. A distant bullet hit and the close-range aura therefore do different jobs; being able to hit an opponent does not automatically place them inside the curse radius.

The weapon references the compact A7 from SCP: Secret Laboratory. The May 2026 change increased its damage-falloff distance and reduced the minimum damage, while event-era a77 behavior belongs to a reverted patch. The ordinary magazine and fire rate below follow the live functionality rather than that temporary variant. At long distance, spread and reduced per-bullet damage remain relevant even when burning bullets can land.

Stats and conditions

FieldWiki record
CategoryRanged
Inventory slotSecond
Damage / attack conditionFunctionality / stats: 7–14 with falloff; short card description: 10–14 (source conflict)
Status effectsfire 1.5; Curse (Overheat Aura)
Cooldown / action3 seconds to reload
Additional mechanics30-round magazine; 300 RPM; overheating adds fire and nearby curse
ReferenceSCP: Secret Laboratory
Mode blacklistsNone listed
AvailabilityIn-game
First recorded versionv2.0.0
Evidence1 source · official wiki · checked 10 Nov 2026

Recorded changes

VersionDateChange
v2.2.0May 18, 2026Increased damage falloff distance to 55 studs and decreased minimum damage to 7. Previously 40 studs and 10 damage, respectively.
v2.0.0August 31, 2025Added a7.

Sources